WebGL Exporter Max (V 2.6)

///WebGL Exporter Max (V 2.6)
  • 3ds max to webgl

WebGL Exporter Max (V 2.6)


Updated Date: 18-April-2017.
Version Supported: WebGL Exporter works with 3ds Max® 2014, 2015, 2016 and 2017.

“WebGL Exporter For Autodesk® 3ds Max®” exports solid bodies into HTML file.
It has following features:

  • Supports both face level and body level material (color and texture).
  • There is an option to control the file size and quality by specifying precision value. Increasing precision value will increase the fineness and accuracy of the model as well as the file size.
  • You can choose whether you want to tessellate at the body level or face level.
  • All the data is compressed which reduces the file size to as much as possible.

Please Note:

For activation or any query, please contact at: support@prototechsolutions.com

Trial Download

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WebGL Exporter for Max
Version Release Date What’s new
2.6 18/03/2017  Enhancement: 1. Fixed issue in exporting colors.
2.Exporting ‘beginning / default view’ into WebGL file.
2.5 07/12/2016  Fixed: Missing textures in some cases is resolved now.
2.4 23/06/2016  Enhancement: 3ds Max 2017 is now supported.
 Feature: Supports HTML templates. WebGL models will get automatically embedded in selected template.
2.3 10/08/2015  Greatly simplified license activation process.
 Please note: Existing customers who have already activated the product will have to contact our support to request for  a key for reactivation after installing this update.
2.2 21/07/2015  Fixed issue with license activation.
2.1 16/06/2015 1. Supported 3ds Max® version 2015-2016.
2. Supports exporting Solid bodies.
3. Supports exporting wired bodies.
4. Supports textures and materials.
5. Supports vertex level colors and body level colors.

We are providing 10 trials of the plugin in which you can use full set of features without any limitations. You will need to activate this plugin after 10 trials.
For activation please contact at WebGLForMX@ProtoTechSolutions.com.
We are not supporting the scaled textures in this version. Default textures are supported.

  • The license is tied to one piece of hardware (machine). Once activated this license cannot be transferred to another machine.
  • Your product activation key will be sent via email as soon as you complete the payment process.
  • The activation will require internet connection. The internet connection is required only once for activation.
  • If the machine is formatted for any reason, the license will have to be reactivated.
  • The license is perpetual only for the downloaded version on the hardware which it is activated. While the current policy is to allow the updates for free, this may change in the future.
  • While we will try to provide technical support, there are no committed warranties and support. We recommend that you evaluate our product to your satisfaction based on the 10 free exports provided before making the purchase.
  • ProtoTech does not offer refunds for it’s products. We encourage you to thoroughly evaluate free versions of our products before making a purchase. Our free trial versions are usually full featured to allow you to evaluate them.
  • For any questions/queries, please contact us at support@ProtoTechSolutions.com

How To Use WebGL Exporter For 3DS Max® :

  • Download and install WebGL Exporter plugin for 3DS Max®.
  • Run 3DS Max® and Load a model (part or assembly).
  • There’s a new menu called ‘WebGL‘.

It contains following three menu items as shown in the image below:

Step 1 Step 2 Step 3 Step 4

This plugin available on Autodesk store too WebGL Exporter for AutoCAD.

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Automation and Scripting License for Standalone PCs

  • A special ‘automation’ license feature is available for this plugin. With this license, you will be able to call a function from your plugin (on the same host application) and export the file without requiring a user intervention. Advantages are
    1. You can provide a seamless file export experience to the users of your plugin
    2. You can provide standard input parameters for export and avoid GUI.
  • The cost of this license is actual plugin cost + 50 USD. i.e. 79 USD + 50 USD = 129 USD.
  • If interested please contact us at support@ProtoTechSolutions.com

Product Description

WebGL Exporter Max

Additional Information

File Formats





3DS Max