Tips to boost performance of OpenGL based Application
OpenGL is a software interface to graphics hardware used for rendering of 2D and 3D vector graphics. It is just a specification provided to graphics-hardware [...]
Prototech Solutions2018-12-18T10:43:47+00:00July 3rd, 2017|
OpenGL is a software interface to graphics hardware used for rendering of 2D and 3D vector graphics. It is just a specification provided to graphics-hardware [...]
Prototech Solutions2018-12-10T10:41:58+00:00July 15th, 2013|
Introduction This blog describes a method to implement Lasso selection tool for your MFC & OpenGL based application. A point cloud is basically a set of vertices and [...]