Updated Date: 12-November-2018.

Version Supported: WebGL Exporter works with 3ds Max® 2016,2017, 2018 and 2019

Note: Please contact ‘support@prototechsolutions.com‘ for plugins working on older versions of Inventor E.g. 2013, 2014, 2015 etc

“WebGL Exporter For Autodesk® 3ds Max®” exports solid bodies into HTML file.

It has the following features:

  • Supports both face level and body level material (color and texture).
  • There is an option to control the file size and quality by specifying the precision value. Increasing precision value will increase the fineness and accuracy of the model as well as the file size.
  • You can choose whether you want to tessellate at the body level or face level.
  • All the data is compressed which reduces the file size to as much as possible.

Please Note:

For activation or any query, please contact at support@prototechsolutions.com